With the popularity of e-learning and computer-aided training, the need for curriculum designed specifically for the electronic environment needs to be evaluated. Many curriculum models developed over the past 30 years are proven and have stood the test of time, but their design is aimed toward the purpose of designing traditional classroom training.

This article looks at some of the differences between the traditional student and the e-learning student and compares their needs to some of the traditional models of designing curriculum. The author then combines the needs of an average e-learner with a curriculum model to form a model for designing electronic environment curriculum.