Abstract

The suspension of disbelief was a literary device first identified by Samuel Taylor Coleridge to refer to the challenges that readers faced in accepting the assertions of an author to make a story work. The same concept is now demanded of movie goers and video game players in order to bring these entertainment venues to life. Black and white films required that viewers suspend disbelief; after all, the world is not seen in black and white except by those with vision imperfections.

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